Wednesday, December 3, 2014

Phantasy Star Nova

Hello Everyone,

Today, we are going to talk about Phantasy Star Nova for the PSVita. Before we start, I have said before in my video that I am a huge Phantasy Star fan but that doesn't mean I can't look at this game objectively. SEGA has litterally dropped the ball this time.

Phantasy Star Nova is set around the time of Phantasy Star Online 2 Timeline and it shows. In my video I've talked about how the game is pretty much looks the same as PSO2 (a 10+ year old game by now) and follows much of the same concept.

Settings

The story places the player aboard an exploration vessel Alter and after getting shot down and crash landed on a planet. The player and their partner found out about their inability to use photon arts leading them to find another power source. The story continues by having the player going through many fetch quests and story quests to try and leave the planet.


The game's basic premise is like many of the other games within the Phantasy Star series. Player do quests, follow the storyline, and continue from there. It's a MMO experience, without the MMO aspect. Yes, you just read it, this game does not have a working online mode. Which is a huge downfall for this game as it may have been the reason why the NPCs are as strong as they are, many times "helping" the player fail a capture gigantes mission.


While the ideas of putting huge monsters in a Phantasy Star game is not new, this game really flaunts it and added them to every other levels in the game.

Some of the problems I have faced while fighting these big giant bosses are:

1) Massive slowdown in graphics and control
2) Camera problems leading to unfair death


New Contents

Some of the so called "New" contents in this game can't really be considered new. In fact, many of them are just a tweaked version of things we've seen before.

1) The Buster class is nothing more than a different version of the Rogue from Phantasy Star Portable series.

2) The Halo weapon is a Talisman with Force Capabilities crossed with Melee skills

3) The Drill Weapon is a Melee weapon with Rifle Capabilities


Unfortunately, all of these seems extremely lacking in terms of innovation for the game series despite having the same premise.

Major Problems

So far, I have my riddles of problems with this game. In terms of graphics the game looks old, due to the game being build off of PSO2. The game also felt rushed, and not properly optimised. Note: I am using a Generation 1 Limited Edition Hatsune Miku PSVita for the game. I have hit quite a bit of graphic frame drop during my game play and it is annoying to be fine and then suddenly moving to a crawl.


Conclusion

From the standpoint of a single player game, the game is fine, Storyline is a bit lacking, but retained much of the addicting gameplay that Phantasy Star series have. From the standpoint of current conditions however,  the game and SEGA lost the plot by giving the player something they could have easily gotten free from PSO2 on the vita and probably why the sales of this game is not to expectation. I would love to see SEGA update this but the sales probably won't justify it. Had the game been made to have multiplayer there may still be hope for a better turnout in sales.

No comments:

Post a Comment