Thursday, November 20, 2014

Dengeki Bunko Fighting Climax

Hello everyone,

Today, I will talk a little about Dengeki Bunko Fighting Climax. It is a character action fighting game featuring many popular Dengeki characters published by Sega. There are 2 versions released for household use PS3 and PS Vita as well as a Arcade version used for Japanese game Center. Since I am a handheld gamer, I will be talking about the PS Vita version.  (Due to Time Constraints, I was not able to photograph any pictures this week but you can see the gameplay etc on the youtube video.)


This game is part of the 20th Anniversary Campaign of Dengeki Bunko, a Japanese publishing company. All the characters in the game came from their most popular publication like Sword Art Online, Durarara, etc. with the exception of the 2 boss characters from story mode which is SEGA's personal IPs.

Gameplay:

This game has a extremely limited move list. However, in order to fully get good at the game will require understanding of each character's strength and weaknesses. While the move list is small, the characters are all different in terms of fighting style.

An example would be Shizuo from Durarara: medium attack power, high defensive ability, and has the ability to counter. Where as Kirito from Sword Art Online: low attack power, extremely fast, and no range abilities. All characters in this game have different play style and personality to suit the taste of the player. Unfortunately, some characters I felt could be a bit too overpowered in terms of how some skills can take up a huge part of the screen *cough* Tomoko from Ro Kyu Bu.

Graphics:

The Game uses beautiful 2d graphics with a bit of 3d cell shading animation for the dialogue screen for the story mode. The characters look extremely well detailed on the small Vita screen to the point you can tell this originally was ported from the Arcade.

Conclusion:

Due to this game being a fighting game, I do have a bias when it comes to these. But, it is a well designed port for those who enjoy playing them. The animation is definitely smooth due to the game being in 2d so the machine does not need to work too hard to run it. My only problem would be the character list might be a bit too small and would hope that more characters be added in through DLCs as the current state of this game is set at round 14 playable characters and 23 assist characters. This is a game I feel if I was more of a fighting game enthusiast would love even more. 

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